Saturday, February 19, 2011

Song of the Week

Whispers (I Hear You)
by All That Remains

Zombie Contingency Plans

As stated in my last post, I will be posting my zombie plan.

First of all, is location. Mine is a boat in the middle of the ocean. Assuming they can't swim, due to lack of air in their lungs, they would walk along the bottom of the ocean. If there were anchors in the water, the zombies could easily climb up it, and kill me. Now if they zombies got smart and worked as a team they could build a pile of their bodies up high enough to reach the surface, but, because i'm not anchored down into place, I drift with the ocean and currents, never really staying in the same place. When storms do arise I have to choose to A) anchor down or B) somehow find a neat little cove to hide in (if I drifted close to the mainland or islands).

Now scavenging becomes a problem wheni'm on a boat which is why, every once in a while, when I reach mainland not completely infested with zombies,I will raid, pillage, and plunder like the pirate I am. Do to the lack of scavenge available to me, i will be sure to stock up on a lot of military rations, ammo and some way to change sea water into distilled water without using fire. Seriously, fire+boat= big explosion of death.

Weapon Choice is always an important decision, do I want a light gun with weak power, or a really heavy gun that will decimate everything in its path? I choose a variety of weapons that vary as situations change. For example, I will always have a 9mm, or Desert Eagle on me at all times, along with a hunting knife. The reason I don't want to use a revolver is becasuse of all that nasty reloading times, even those things that make reloading easier with them need to be reloaded manually. The knife is always a good idea because, in the off chance I run out of ammo, punching zombies is never really a good idea; cutting their heads off though, is defineatly a good idea... unless they can survive without a head, then I am screwed no matter what. Anyways, my weapon of choice would probably be the C7, 5.56 standard NATO rounds are very common around the world, well at least in North America, and the weapon is very accurate and easy to clean. I would only use shotguns at nearly close range, like on my boat. My shotgun of choice though would be, either the spas-24, or the AA-12. Both of them fire at fast rates; the AA-12 is fully automatic and change change mags fairly quickly. Yes I said a shotgun has a magazine, not single round application like some rifles. Snipers are never really a good idea; majority are one shot, re-cock the bolt weapons and are bulky to move around. Good if I am on top of a building shooting the zombie president, but in reality, not very helpful at all. Sub-machine guns are pretty much assault rifles, but with a faster rate of fire and effective range.

The compatriots I would have around me would be a small group of 3-6 persons. Preferably the ratio of males is 1:2. One to cook and clean while the other is helping me save the world, by any means nessesary, the things I do to keep the human race alive. My main reason though of having a small group is to keep the food at respectable levels because I have no idea how long the apocolypse will last.

My research would consist of how the zombies live, how long they live for, and if they can drown underwater. If they drown, I can them drop my anchor anywhere. If they live for a set period of time, i would use my calculus math powress to calculate the best possible to hit the mainland, and if they can only live off human flesh... nevermind that las part, i would be screwed either way.

If you are still human when the zombies attack, meet me in the pacfic ocean.

Zombie Apocalypse

Based of the knowledge gained from "Left for Dead"(1 and 2), "Nazi Zombies", and many zombie movies, I have devised a plan that should work in the middle of any general situation.

Rule 1: Location
Always chose a location around or near food, water, ammo. Preferable a Wal-mart in the middle of an island where you own the gun shop and mistakenly obtained copious amounts of all ammo types... not all of us are very fortunate though in that aspect.

Rule 2: Scavenge
Everything can be useful, MacGyver it up out there and build a bomb out of spoons, forks, and CD's. Also grabbing extra food, ammo, water and wenches can't hurt you.

Rule 3: Weapons
All weapons can be useful, from gardening shears to  an AA gun, it can be used. My recommendation is to have a variety of weapons and therefore ammo types. A 9mm handgun is a requirement, as well as a good hunting knife as well as a choice between assault rifle or sub-machine gun. My personal favorites are the ak47, C7, MP5, and Uzi. All of which brings me to my next point.

Rule 4: Zombie Anatomy
In worst case scenarios a head shot does not equal a kill therefore, be ready to run or blow off the zombies legs. A shot to the chest will not slow down a zombie; the dead do not need hearts or lungs, only stomachs. Disembowelment is always a good idea, mainly because if zombies do not have a stomach, how will they eat our brains? 
In summary, always aim (ammo is scare enough as it is), if head shots don't work legs and disembowelment. Oh and a extra shot to a zombies head is more than worth it.

Rule 5: Company
Remember that this could be a very long drawn out fight between mankind and everything else, so choose teammates that could repopulate the earth and who can fight their way out of a encounter without you carrying them around everywhere.

Rule 6: Transportation
Now the last thing you want to do is to travel. You will be out in the open with absolutely no knowledge of the area, at least in comparison to that hidey-hole of yours. If the time arises, use horses. Sure you'll have to feed them, and they get tired, but they eat grass and if you really have to, you can harvest their dead body for food, and storage if playing Elder Scrolls IV: Oblivion. If horses become zombies and try to eat your brains, go to motorcycles or scooters, as long as they are slow. If they are fast, SUV, Hummer, armored trucks, etc. If fast and super-human strength, good job for surviving long enough and NEVER MOVE LOCATIONS.

Rule 7: Research
One can never know too much of ones enemy, when the time arises study, study, study. If it turns out that they can't swim, go in a boat. If they are afraid of dairy products, cling to cows. The best situations to research are when allies slowly turn or if you catch a lone sleeper, assuming they ever sleep. Remember, Nazi scientists did horrible things but made many great accomplishments. Ethics and morality leave when zombies strike, so dissect them alive and with little anesthetic.

When zombies do attack... well I'll just make another post to show my contingency plan.

Friday, February 18, 2011

Welcome

As one can see by the time stamp that it is nearly midnight on the west coast of  Canada. I am very tired, and most logic fled my brain 3 hours ago.

Planning on developing and design own site, but need more work with programming processes. Will blog more when situations arise.